NEW WORLD: Technical problems in Open Beta worse than before
After the Open Beta of New World, some players are confused which way the developers take. Because not only did you encounter many players in front of the changed PVP scaling. On the technical side, New World was even better in the eyes of some fans: many testers report that the performance of the Amazon MMORPG in the open beta was not only bad, but even worse than in the closed beta:
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NEW WORLD: That thinks the community about the performance problems
It is visibly worse than in closed. It is unimaginable how bad the performance would be in a war in Open Beta. , Wrote about the User Born505. Another player emphasizes that even the large amount of players could be guilty on a server, which also admits that even at 3 o clock at night his FPS would crash hard without apparent reason. Even a player who has performed a hardware upgrade between the two betas reports that he sometimes crashes from 150 fps to 75 fps. It is not about LAG or server problems (these should actually be exhausted in a beta), but really for hardware difficulties of your own computer. New World: Technical problems in Open Beta worse than before (1) Source: Amazon Game Studios
Problems not every player
According to some commentary adjustments of the shadow details could help. Anyone who sets them on very high loses up to 50 percent of his fps. Some players also had the same PC specs as other and report that they had no problems with the performance - as so often, such problems are not 1: 1 replicable. However, the amount of comments that speak of a poorer frame rate and more refueling problems than in the closed beta, for actually changing between the two test events.
Did your problems in the Open Beta? How did your performance look like? Do you think that the release version will run better? Write us in the comments!
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