A change in the new update at New World will criticize sharply
Actually, Amazon wanted to change little at the Open Beta VieNew World: But a change in the patch of 9 September now ensures a lot of criticism: Scaling in the PVP. Who has a high level, which can now kill smaller players easier.
What Amazon changed to New World? In the run-up to the Open Beta, Amazon announced not to bring new features more, but to turn the launch only on stability.
In the patch Notes to the Open Beta of New World, many small changes are still. But it's just a passport, hidden in the middle of a toss of bug fixes, which is just truly trouble:
PVP scaling has been reduced. The Level difference will be more important in your encounters. This means that there is more blows from a low-level player to kill a higher-level player. The higher level player will require less strokes to kill a lower level player.
Players, the 4 or 5 levels higher, become virtually invincible
How does it affect? A player on Reddit says: He would have played with Level 11 against a player with Level 15 and hit him 10 times, without damaging damage. In turn, he would have killed him with 2 beats. However, the level 11 player gives: it would have given a great quality difference in the equipment in the case.
This coincides with the statements of others. From 4 or 5 steps Level difference, the larger characters are practically unkillable for the low-level player.
This is the reaction: There are now some threads on Reddit, which demand: Amazon should back the change.
A player says: The change simply leads to mark players with low level not for the PVP in the open world. The change in PVP scaling is an unnecessary blow against the advantages to mark for the PVP in the open world.
This gave players who play more New World anyway than others, an additional advantages over fresh players.
Allegedly only Twitch Strea wanted the change
Another player says: He just does not understand the change. Nobody demanded an adjustment in level scaling, except a pair of streamer in the closed beta. As it was before, the PVP from New World would have been as not so scary. Now people would feel uncomfortable to activate PVP.
The hardcore bids would always have an advantage anyway, so the PVP scaling would be necessary.
Then we do not play
A third player says that the change would be a clear case of cause and effect . The normal players would not worry about PVP. That's just a problem for the enthusiasts.
Anyway, the problem would rule in a few months when everyone is at the level cap.
Not only on Reddit is against the change, in the forum of New World it is said that is the worst single change in the history of New World - so far.
There is another problem in the Open Beta of New World:
New World: Bad performance in the beta - Players complain about FPS Drops
Comments
Post a Comment