Splatoon 2 Version 5.1.0 appears in January 2020, patch notes revealed - Luna Blaster - Video Peeling news, instructions, exemplary procedures, reviews and culture


Main weapons and special weapons see some minor changes.

Kensa Luna Blaster Guide - Splatoon 2 - Victionary Entry 15 Despite Nintendos SPlatoon 2 Since no new events or content are displayed more, changes and patches for balance will continue to be made during development. The next patch is version 5.1.0 and will be released on 8 January 2020 for North America. It mainly contains changes in the weapon balance and not much more.

Splattershot, Tentatek Splattershot and Kensa Splattershot could reduce ink consumption by about eight percent. The Luna Blaster and his neo-variant have experienced a strange change together with Kensa Luna Blaster - after firing was the time needed to do something else to "4/60 seconds". The ink consumption of these weapons was also reduced by around 17 percent.

Take a look at some of the following patch notes with the complete indications here. You can also read our test report for the basic game here to see if it's worth it to look at it. The real question is now: Will Nintendo want to publish a continuation in the near future, especially given the popularity? SPlatoon 2 is? We will have to wait in the coming years.

ver. 5.1.0 (Publication on 8 January 2020)

Changes in multiplayer mode

Weapon change

Splattershot, Tentatek Splattershot, Kensa Splattershot, Hero Shot Supplement, Octo Shot replica

  • Reduction of ink consumption by approx. 8%.

Luna Blaster, Neo Luna Blaster, Kensa Luna Blaster

  • Shortened time after shooting, before about 4/60 seconds further action can be taken.
  • Reduction of ink consumption by approx. 17%.

L-3 Nozzlenosis, L-3 Nozzlenose D, Kensa L-3 Nozzlenose

  • Increased ink consumption by approx. 15%.
  • The effect of "Main Power Up" ability has been reduced.
  • The amount of equipment required to create up to 33.3 damage points has been changed from 1.8 times to 2.4 times the amount of primary equipment.
  • Each secondary course is worth 0.3 of the primary control capability.

SPLAT Charger, Firefin Splat Charger, Kensa Charger, Hero Charger Replica

  • The area covered by ink droplets from fired shots was slightly narrowed.

Bamboozler 14 MK I, Bamboozler 14 MK II, Bamboozler 14 MK III

  • The effect of "Main Power Up" ability has been reduced.
  • The amount of equipment required to create up to 99.9 damage has been changed from 4.1 times to 4,4-fold the amount of primary equipment.
  • Each secondary course is worth 0.3 of the primary control capability.

Labeled with: Nintendo, Nintendo switch, Splatoon 2

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