GTA 5: So realistic the Open World saw

With some mods and reshaders, the PC version of GTA 5 can be optically pimped, but a few researchers have managed to raise some scenes of the Open World classic with a new technology to a photorealistic level.

Top graphics for GTA 5: New technology lets rockstar classics look realistic

GTA 5 already looked at PS3 and Xbox 360 anything but badly, which later put the following PC version then put a shovel on it again. This also opened moders door and gate to further improve the graphical quality of the Open World Game with numerous mods and reshadder - Really photorealistic saw GTA 5 but not out.

However, a new technology of private Cornell University from Ithaca, New York seems to make the dream come true. Stephan R. Richter, Hassan Abu Alhaija and Vladle Koltun presented a new approach to improving realism of synthetic images. The results of the work can be seen (Source: arvix.org). The images created by the new technology are the competition for lengths, as a look into the following YouTube video impressively demonstrates:

GTA 5 (PS4) at Amazon

England v USA | FIFA Women’s World Cup France 2019 | Match Highlights

Fotorealism in video games: Ki and machine learning make it possible

In order to produce the realistic graphics in GTA 5, the pictures must first go through some steps. First, the image is chased from the game by an image enhancement network. At the same time, data records from the games engine are extracted, which include information on the surface finish of the objects, their distance to the camera or for illuminating the scene.

This data is then also introduced into the image enhancement network. The resulting picture is compared with a similar photo from real life and receives a realism score. In this way, the system is learned and can achieve the impressive results from the video after a time.

_Not only GTA 5 can impress with a chic graphics - other games are in this regard to the Rockstar-Hit in this regard in this regard: _

For the implementation in games, however, it is currently still too early. According to an excerpt from the official paper, the calculation of a single image with a NVIDIA GeForce RTX 3090 takes about half a second - The resulting real-time frame rate is therefore about 2 fps. That's a bit too low for a game like GTA 5.

_Wie Ki can already improve the gaming experience today, you will learn in our video : _

Nevertheless, it is amazing to see how far modern technology has come in the meantime. And maybe this or a similar technology can actually be used in games in a few years. We will see.

Comments

Popular Posts